<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Solid on wid's blog</title><link>https://wid-blog.github.io/tags/solid/</link><description>Recent content in Solid on wid's blog</description><generator>Hugo</generator><language>ko</language><lastBuildDate>Thu, 25 Jan 2024 00:00:00 +0000</lastBuildDate><atom:link href="https://wid-blog.github.io/tags/solid/index.xml" rel="self" type="application/rss+xml"/><item><title>Dependency Injection — DIP, IoC, DI의 위계</title><link>https://wid-blog.github.io/posts/tech/design-pattern/dependency-injection/</link><pubDate>Thu, 25 Jan 2024 00:00:00 +0000</pubDate><guid>https://wid-blog.github.io/posts/tech/design-pattern/dependency-injection/</guid><description>DIP(원칙), IoC(패턴), DI(기법)는 서로 다른 추상 수준에 있는 개념이다. 위계를 분명히 봐야 프레임워크 기능과 설계 원리가 섞이지 않는다.</description></item></channel></rss>